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Some cool things that could have been (MxO)

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Some cool things that could have been (MxO)
28-02-2010, 04:08 PM,
#31
Synapze777 Offline
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RE: Some cool things that could have been (MxO)
I find it amusing how even I could make some of these things work ingame. The pills doesn't seem that hard to do. I have seen people levitate and hover around before, as well as seen characters change into snowmen, I guess it was all because of lack of manpower to just code the clothing packages in size xxxl and make 6 new RSI' for them to be worn by. The light you are when you disappear from the hardlines or come into a map couldn't be so hard to make into the game as a permanent animation, this simply just screams that there wasn't put effort into chadwicks ideas at all from SOE.
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01-03-2010, 03:12 PM,
#32
Sixxth Offline
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RE: Some cool things that could have been (MxO)
(28-02-2010, 04:08 PM)Synapze777 Wrote: I find it amusing how even I could make some of these things work ingame. The pills doesn't seem that hard to do. I have seen people levitate and hover around before, as well as seen characters change into snowmen, I guess it was all because of lack of manpower to just code the clothing packages in size xxxl and make 6 new RSI' for them to be worn by. The light you are when you disappear from the hardlines or come into a map couldn't be so hard to make into the game as a permanent animation, this simply just screams that there wasn't put effort into chadwicks ideas at all from SOE.

Sure - he even kinda says so in the blog!

Just another bummer in the string of things that happened.
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