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2 Questions.

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2 Questions.
18-12-2009, 02:49 AM,
#21
Xtank Offline
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RE: 2 Questions.
I know I kill half of the threads that I post on but...um...do you guys hink you can do 1 vs 2 combat again? That would be some wicked bullet time action and moves

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18-12-2009, 02:55 AM,
#22
Agent Pace Offline
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RE: 2 Questions.
That was back in CS1, right? Multi-Fighting? The devs are making the emu from CS2 packets, and I believe anything CS1-related is impossible to do (at least for now).

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18-12-2009, 03:01 AM,
#23
Xtank Offline
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RE: 2 Questions.
(18-12-2009, 02:55 AM)Agent Pace Wrote: That was back in CS1, right? Multi-Fighting? The devs are making the emu from CS2 packets, and I believe anything CS1-related is impossible to do (at least for now).

*sad face*Sad

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18-12-2009, 03:03 AM,
#24
Gerik Offline
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RE: 2 Questions.
Unless Morph and the rest of the team wants to mess with it, I doubt it. Maybe they could take the ability out along with Sharpshooter instead of leaving them in-game and doing nothing.

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18-12-2009, 03:08 AM, (This post was last modified: 18-12-2009, 03:26 AM by Zackattack.)
#25
Zackattack Offline
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RE: 2 Questions.
(18-12-2009, 02:55 AM)Agent Pace Wrote: That was back in CS1, right? Multi-Fighting? The devs are making the emu from CS2 packets, and I believe anything CS1-related is impossible to do (at least for now).

No its not called CS, its called CR (Combat Revison). This is not Counter Strike. lol

CR14life. And yes i agree that way back ago you could do muli-fighting in a interlock more than 1 person but got token away when CR2 was released if i remember. Sucks...

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18-12-2009, 03:09 AM,
#26
Agent Pace Offline
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RE: 2 Questions.
(18-12-2009, 03:01 AM)Xtank Wrote: *sad face*Sad

I understand you! Although it was severely broken, multi-fighting was really entertaining!

But yes, considering packet files are kind of like history-files, all you can do with them is either replay what was happening at the moment the file was saved, or try to decrypt it. Since no one has any packet files from CS1, it's near impossible to figure out how to get these skills/functions working.

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18-12-2009, 03:16 AM,
#27
Gerik Offline
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RE: 2 Questions.
(18-12-2009, 03:09 AM)Agent Pace Wrote: CS1

ffffffff

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18-12-2009, 03:23 AM,
#28
Vesuveus Offline
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RE: 2 Questions.
(18-12-2009, 03:16 AM)Gerik Wrote:
(18-12-2009, 03:09 AM)Agent Pace Wrote: CS1

ffffffff

CS = Combat System
CR = Combat Revision

There was only 1 combat revision so you're all wrong, except Pace.

Combat System 1 and Combat Revision 1 (or the second combat system)

There! Dodgy


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18-12-2009, 03:31 AM,
#29
Zackattack Offline
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RE: 2 Questions.
(18-12-2009, 03:23 AM)Vesuveus Wrote:
(18-12-2009, 03:16 AM)Gerik Wrote:
(18-12-2009, 03:09 AM)Agent Pace Wrote: CS1

ffffffff

CS = Combat System
CR = Combat Revision

There was only 1 combat revision so you're all wrong, except Pace.

Combat System 1 and Combat Revision 1 (or the second combat system)

There! Dodgy

Technically its the same thing, but hell. Say whatever it is man its your call. lol

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18-12-2009, 03:35 AM, (This post was last modified: 18-12-2009, 03:36 AM by Agent Pace.)
#30
Agent Pace Offline
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RE: 2 Questions.
(18-12-2009, 03:23 AM)Vesuveus Wrote: CS = Combat System
CR = Combat Revision

There was only 1 combat revision so you're all wrong, except Pace.

Combat System 1 and Combat Revision 1 (or the second combat system)

There! Dodgy

Combat Revision was called Combat Revision 2.0 though - hence CR2 - so it can lead to confusion.

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